Settings

Example values as .txt can be found here.

[GaiaDinos]

EnableStatMod=False
HealthMod=1
StamMod=1
WeightMod=1
DamageMod=1
SpeedMod=1
FoodMod=1
CraftMod=1
TorpMod=1

// StatMod is an older system for controlling stats. It works fine in most cases but in some cases, it won’t. Use it at your own risk. Default values are 1, increasing it will increase the stats, both wild and tamed. Numbers are multiplied, so for example, the Divine Chalico has 1.200 base HP. Setting Health=2 will make it have 2.400 HP, the Dreadful Rex does 120 base dmg. Setting Damage=2 will make the base dmg 240.



MaxGuardianDodo=10

MaxGuardianTurtle=10

MaxGuardianStego=10

MaxGuardianSaber=10

MaxGuardianMantis=10

MaxGuardianJerboa=10

MaxGuardianDragon=10

MaxAlphaArgent=10

MaxAlphaCarno=10

MaxAlphaCompy=10

MaxAlphaBear=10

MaxAlphaKapro=10

MaxAlphaLio=10

MaxAlphaParacer=10

MaxAlphaRaptor=10

MaxAlphaSpino=10

MaxAlphaStego=10

MaxAlphaGorilla=10

MaxGhastlyStego=25

MaxGhastlySpino=25

MaxGhastlyRaptor=25

MaxGhastlyParacer=25

MaxGhastlyLio=25

MaxGhastlyKapro=25

MaxGhastlyGorilla=25

MaxGhastlyBear=25

MaxGhastlyCompy=25

MaxGhastlyCarno=25

MaxGhastlyArgent=25

MaxDreadfulDunkle=16

MaxMosquitos=15

MaxWildGaiaTitans=3

# If there are 3 tamed ones, no new wild ones will spawn.

MaxDreadfulBasilisks=6

MaxDreadfulReapers=6

MaxDreadfulRockDrakes=11

MaxDodAmy=10

MaxPyrePig=10

MaxGaiaMonkey=3

MaxZiz=3

MaxKonigswal=15
MaxTransDragons=5

// Controls how many of ech type that can exist at the same time, where X is an absolute number.


DisableAlphas=False

DisableChronos=False

DisableDecaying=False

DisableBohldohr=False

DisableGaiaTitans=False

DisableDodAmy=False

DisableBunny=False

DisablePyrePig=False

DisableGaiaMonkey=False

DisableKonigswal=False

DisableZanzasZiz=False

DisableTransDragon=False

DisableCrystalScorp=False

DisableCrystalAnky=False

DisableCrystalDoed=False

DisableCrystalLizard=False

DisableCrystalStego=False

DisableDesmodus=False

// Change to true to disable the creatures/tier altogether


AetherSpawnChance=10

// Chance in % for spawning an Aether Guardian from killing Guardians. Use a value between 0-100.

AetherSpawnChanceDodo=25

// Chance in % for spawning an Aether Guardian from killing Guardian Dodo. Use a value between 0-100.

ForgottenCraftSpeed=1

// How fast things in their inventory are crafted. Mulitplier of craftspeed.

DisableDecayingDecay=False

// Change to true to disable the Decaying tier from decaying.

DisableKardrazTek=False

DisableBaconFrost=False

DisableBaconStun=False

# Disables the Bacon Skylord's passive auras.

DisableKingKaiMsg=False

DisableGuardianHats=False

DisableBossBomb=False

DisableBossBombMetal=False

# Set to true to prevent the explosion from bosses to damage metal and TEK.

DisableBunnyEggMax=False

# Set to true to randomize levels of the eggs dropped. You will miss out on the max effectiveness effect.

EnableGuardianMusic=False

DisableBossMusic=False

DisableLevelCounter=False

# Set to true to disable the built-in Gaia Dino level counter.

DisableBossForceLand=False

DisableGuardianForceLand=False

# Set to true to disable Bosses/Guardians ability to ground flyers.

Various self-explanatory settings.

BossHardMode=false

// HardMode ini for all Gaia bosses. Enabling this will increase their melee damage output by 10x, reduce their incoming damage by 10x and give them 10x the health. This will stack with any other modifier as well, including vanilla settings, other mods settings, and Gaias StatMod.

[GaiaSettings]

EnableFallProtection=False

// Change to true to never take fall damage again.

DisableSpawnShield=False

// Change to true to disable the 30-second spawn shield granted upon respawning.

DisableSpawnShieldPS=False

// Change to true to disable the particlesystem for the Spawnshield.

SpawnShieldTime=30

// In seconds, change to how many seconds you'd like the Spawnshield to be active for.

EnableWildBabies=False

// Change to true to allow wild creatures to be both babies and adults. This is an experimental feature, results may vary. To enable this function, set it to true.


AntHillProdRate=1

BeeTreeProdRate=1

DivDamProdRate=1

MagicWellProdRate=1

WolfDenProdRate=1

GaiaSpawnerProdRate=1

BonsaiProdRate=1

// Where X is a mulitplier of craftspeed. Default value is 1 and 1 equals 10 minutes(600 seconds).
X = 10, 60 secs per craft. Math 600/10=60.

X = 100, 6 secs per craft. Math 600/100=6.

X = 1000, 0.6 secs per craft. Math 600/1000=0.6.

If you want one craft to take 2 minutes, 60×2=120. 600/120=5. X=5


TreeOfLifeProdInterval=60

// Amount of seconds it takes to produce one of every resource

MetalWorksCraftSpeed=1

GaiaForgeCraftSpeed=5

GaiaPortalCraftSpeed=1

GaiaAlchemyTableCraftSpeed=1

GaiaSpoilerCraftSpeed=1

ArtifactCrafterCraftSpeed=1

GaiaCrafterCraftSpeed=1

// X is a mulitplier, setting it to 2 will double the craftspeed. For example, the Copper Ore takes 5 seconds to craft. Setting MetalWorksCraftSpeed to 2 will make Copper Ore takes 2.5 secs to craft instead of 5 seconds. Gaia Forge is an exception, default value here is 5. For vanilla, set it to 1, to double it, set it to 10.

VaultSlots=500

GaiaScarecrowEffect=30

// Integer and each is worth 15% greenhouse effect. Default value is 30. Leaving it blank(30) will give nearby plants 450% greenhouse effect.

GaiaScarecrowRadius=15

// X is the range of effect, default is 15 and will give the greenhouse effect in a radius of 15 foundations from it.

GaiaScarecrowLimit=1

// X defines how many Gaia Scarecows a tribe can have at the same time. Take note that these are very taxing and low -performance servers can suffer from desyncing if many are placed.

DisableMetalSpawner=False

// Controls the spawns of Gaia metal nodes. Default is false. Set to true to disable it altogether.

MaxMetalSpawners=30

// How many Gaia metal spawners are allowed.

EggNPoopScanTime=5

GachaScanTime=5

GaiaVaultScanTime=5

// X is an absolute number set in seconds. Lowering this value could be taxing on your server.

EggNPoopRadius=15

GachaRadius=15

GaiaVaultRadius=15

// X is the pickup range entered in foundations.

PortalTakesDmg=False

// Change it to true to allow the Gaia Portal to take damage.


DisableGeniusVanilla=False

DisableGeniusSE=False

DisableGeniusAB=False

DisableGeniusEX=False

DisableGeniusGE=False

DisableGeniusTEK=False

// Change to true to disable engrams unlocked from Genius Elixir.

DisableTreeBuff=False

DisablePoolCleansing=False

// Change to true to remove the passive AoE buffs.

EnableVanillaBosses=False

// Change to true to allow vanilla bosses to be summoned from Gaia Portal.

OilWellProdInterval=20

// Amount of seconds between each production of oil.

FishFarmInterval=120

// Controls how often it gives you pearls and attracts fishes, in seconds.

GaiaFarmInterval=120

// Controls how often it gives you meat and hide, and produce pigs and dodos.

FeederRadius=50

// Controls the range of Gaia Feeder, specified in foundations.

FeederInterval=60

// Controls the interval Gaia Feeder feeds creatures within its radius, in seconds.

FeederDisableBabyUnstasis=False

// Keep this at false to allow the Gaia Feeder to force tamed babies in range to always be in stasis in order to feed them. Setting it to true will disable this feature.

[GaiaTools]

CopperSwordDmg=113

CopperFireSwordDmg=125

CopperWaterSwordDmg=125

ZincSwordDmg=135

ZincFireSwordDmg=149

ZincWaterSwordDmg=149

SteelSwordDmg=180

SteelFireSwordDmg=200

SteelWaterSwordDmg=200

GuardianSwordDmg=315

GuardianAetherSwordDmg=345

CopperPikeDmg=53

IronPikeDmg=70

ZincPikeDmg=100

ThrowingSpearDmg=1

PavsStickDmg=5

CopperAxeDmg=113

ZincAxeDmg=135

SteelAxeDmg=180

CopperMaulDmg=125

ZincMaulDmg=175

TitaniumMaulDmg=225

DaggerDmg=180

BronzeHatchetDmg=50

BrassHatchetDmg=60

TitaniumHatchetDmg=80

BronzePickDmg=40

BrassPickDmg=48

TitaniumPickDmg=64

SteelSickleDmg=88

MagicTomaHDmg=30

MagicPickDmg=30

SteelTomaHDmg=70

CarcassGrinderDmg=45

MagicPickDmg=50

MagicTomaHDmg=50

// Weapon damage is not a multiplier, but an absolute number. Base damage.


GrappleDistance=400000 # Vanilla(7000)

GrappleStrength=10000 # Vanilla(1000)

GrappleSpeed=4000 # Vanilla(400)

// All grapple settings are integers, absolute numbers. See the values above for Gaia default settings and the vanilla one.


RaftSpeed=1

// Raftspeed controls the Gaia Raft and is a mulitplier. Setting it to 10 will mulitply the speed by 10.

RaftMaxStructuresNum=140

// Max structure pieces allowed on Gaia Raft, vanilla is 70.

RaftMaxStructuresHeight=2200

// Controls how high you can build on Gaia Raft, vanilla is 1100.

RaftHealth=35000

// Max health of Gaia Raft, vanilla is 20.000

RaftMaxWeight=3600

// Total weight allowed on Gaia Raft, vanilla is 1.800.


DisabledDinos=X

// Creatures disabled from being picked up with Gaia Pickup Relic. Dino's descriptive name is followed by a comma. For example, “DisabledDinos=Rock Drake,Giganotosaurus,Allosaurus”

DisableSpyGlassSonar=False

// Change to true to disable the sonar effect on Gaia Spyglass.


LStoneArrowTorporPerSecond=20

MStoneArrowTorporPerSecond=45

GStoneArrowTorporPerSecond=90

LDartTorporPerSecond=90

MDartTorporPerSecond=180

GDartTorporPerSecond=400

BolaTorporPerSecond=40

PikeTorporPerSecond=60

SpearTorporPerSecond=20

DaggerTorporPerSecond=120

GHarpoonTorporPerSecond=300

GrenadeTorporPerSecond=45

// Values listed are standard values. Change them to fit your server/needs. Buff lasts 5 seconds and torpor is set per second, so setting a value to 20, gives a total of 100 torpor(5×20). The Grenade and Tranq Bola are exceptions and is active for 10 seconds instead of 5.